When playing in Coop, it can be noticed that replication might be affected when a VIP interact with a vehicle. Replication break when VIP interact with vehicles This issue has already been fixed for the next patch. When un-zooming the minimap to reach the Cartel view and going back to the tacmap, some bosses might appear in red despite not being killed by the player yet. Bosses might appear in red when un-zooming the map
We are sorry for the inconvenience and are currently investigating this issue. It can be noticed that when playing in the Tabacal region, the side activity "Medication Air Transport" might not be available due to the fact that the helicopter is not spawning. Missing helicopter for Medication air transport activity on Tabacal When reaching La Plaga, this one will not try to run-away by using the nearby bike when detecting the players. La Plaga will not try to run-away when detecting player Boss will not re-initialize after mission replayĪfter a mission fail, mission boss might not re-initialize when trying to replay the mission. Some players have been reporting a delay while using the grenade launcher, wether when fired or when the grenade reach the ground. We are sorry for the inconvenience and have already fixed this issue for the next patch. Since surrendering enemies are considered as civilians, killing too many of them may result a mission fail. When trying to kill an enemy with close-quarters-combat (melee), the "surrendering enemy killed" notification may appear.
Melee-killed enemies are tagged as "surrendering enemies killed" We are currently investigating this situation. Some users have reported issues on some specific locations in relation to the AI pathfinding, causing some vehicle collision.
Just to let the Sream Community Know whats going on with issues, instead of having to go there to check it out.